net.psforever.objects.serverobject.terminals
Get the conversion object.
Get the conversion object.
Assign this definition a conversion object.
Assign this definition a conversion object.
the new converter
the current converter, after assignment
The unimplemented functionality for the entry function of form of activity processed by this terminal and codified by the input message (a "request").
The unimplemented functionality for the entry function of form of activity processed by this terminal and codified by the input message (a "request").
the player who made the request
the request message
a message that resolves the transaction
Terminal.Exchange
a data converter for this type of object
a data converter for this type of object
The definition for any
Terminal
from which specifications can be altered. These specification alternations involve three classifications: the exchange of denominations of in-game hardware, i.e.,Equipment
, the modification of lists of personal statistics, e.g.,Certifications
, and saving and loading of preset configurations, i.e.,Loadouts
. This hardware is organized as "stock," occasionally supplemented. Terminals have tabs (visually) that are organized by different stock (internally) that determines the behavior available from that tab and what stock can be drawn or returned.Equipment terminals are the property of bases and vehicles ("amenities"). To bases, the
Terminal
object is coupled loosely and may be allowed to diverge. To vehicles, theTerminal
object is coupled directly to the faction affiliation of the vehicle.Utility
Terminal
Amenity