Class/Object

net.psforever.objects.loadouts

InfantryLoadout

Related Docs: object InfantryLoadout | package loadouts

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final case class InfantryLoadout(label: String, visible_slots: List[SimplifiedEntry], inventory: List[SimplifiedEntry], exosuit: types.ExoSuitType.Value, subtype: Int) extends Loadout with Product with Serializable

A blueprint of a player's uniform, their holster items, and their inventory items, saved in a specific state. This previous state can be restored on any given player template by reconstructing the items (if permitted) and re-assigning the uniform (if available).

The fifth tab on an order_terminal window is occupied by the list of "Favorite" Loadout blueprints. The ten-long list is initialized with FavoritesMessage packets assigned to the "Infantry" list. Specific entries are added or removed using FavoritesRequest packets, re-established using other conventional game packets.

label

the name by which this inventory will be known when displayed in a Favorites list; field gets inherited

visible_slots

simplified representation of the Equipment that can see "seen" on the target; field gets inherited

inventory

simplified representation of the Equipment in the target's inventory or trunk; field gets inherited

exosuit

the exo-suit in which the avatar will be dressed; may be restricted

subtype

the mechanized assault exo-suit specialization number that indicates whether the MAX performs: anti-infantry (1), anti-vehicular (2), or anti-air work (3); the default value is 0

Source
InfantryLoadout.scala
Linear Supertypes
Serializable, Serializable, Product, Equals, Loadout, AnyRef, Any
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Inherited
  1. InfantryLoadout
  2. Serializable
  3. Serializable
  4. Product
  5. Equals
  6. Loadout
  7. AnyRef
  8. Any
Implicitly
  1. by any2stringadd
  2. by StringFormat
  3. by Ensuring
  4. by ArrowAssoc
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Visibility
  1. Public
  2. All

Instance Constructors

  1. new InfantryLoadout(label: String, visible_slots: List[SimplifiedEntry], inventory: List[SimplifiedEntry], exosuit: types.ExoSuitType.Value, subtype: Int)

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    label

    the name by which this inventory will be known when displayed in a Favorites list; field gets inherited

    visible_slots

    simplified representation of the Equipment that can see "seen" on the target; field gets inherited

    inventory

    simplified representation of the Equipment in the target's inventory or trunk; field gets inherited

    exosuit

    the exo-suit in which the avatar will be dressed; may be restricted

    subtype

    the mechanized assault exo-suit specialization number that indicates whether the MAX performs: anti-infantry (1), anti-vehicular (2), or anti-air work (3); the default value is 0

Value Members

  1. final def !=(arg0: Any): Boolean

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    Definition Classes
    AnyRef → Any
  2. final def ##(): Int

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    Definition Classes
    AnyRef → Any
  3. def +(other: String): String

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    Implicit information
    This member is added by an implicit conversion from InfantryLoadout to any2stringadd[InfantryLoadout] performed by method any2stringadd in scala.Predef.
    Definition Classes
    any2stringadd
  4. def ->[B](y: B): (InfantryLoadout, B)

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    Implicit information
    This member is added by an implicit conversion from InfantryLoadout to ArrowAssoc[InfantryLoadout] performed by method ArrowAssoc in scala.Predef.
    Definition Classes
    ArrowAssoc
    Annotations
    @inline()
  5. final def ==(arg0: Any): Boolean

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    Definition Classes
    AnyRef → Any
  6. final def asInstanceOf[T0]: T0

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    Definition Classes
    Any
  7. def clone(): AnyRef

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    Attributes
    protected[java.lang]
    Definition Classes
    AnyRef
    Annotations
    @throws( ... )
  8. def ensuring(cond: (InfantryLoadout) ⇒ Boolean, msg: ⇒ Any): InfantryLoadout

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    Implicit information
    This member is added by an implicit conversion from InfantryLoadout to Ensuring[InfantryLoadout] performed by method Ensuring in scala.Predef.
    Definition Classes
    Ensuring
  9. def ensuring(cond: (InfantryLoadout) ⇒ Boolean): InfantryLoadout

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    Implicit information
    This member is added by an implicit conversion from InfantryLoadout to Ensuring[InfantryLoadout] performed by method Ensuring in scala.Predef.
    Definition Classes
    Ensuring
  10. def ensuring(cond: Boolean, msg: ⇒ Any): InfantryLoadout

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    Implicit information
    This member is added by an implicit conversion from InfantryLoadout to Ensuring[InfantryLoadout] performed by method Ensuring in scala.Predef.
    Definition Classes
    Ensuring
  11. def ensuring(cond: Boolean): InfantryLoadout

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    Implicit information
    This member is added by an implicit conversion from InfantryLoadout to Ensuring[InfantryLoadout] performed by method Ensuring in scala.Predef.
    Definition Classes
    Ensuring
  12. final def eq(arg0: AnyRef): Boolean

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    Definition Classes
    AnyRef
  13. val exosuit: types.ExoSuitType.Value

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    the exo-suit in which the avatar will be dressed; may be restricted

  14. def finalize(): Unit

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    Attributes
    protected[java.lang]
    Definition Classes
    AnyRef
    Annotations
    @throws( classOf[java.lang.Throwable] )
  15. def formatted(fmtstr: String): String

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    Implicit information
    This member is added by an implicit conversion from InfantryLoadout to StringFormat[InfantryLoadout] performed by method StringFormat in scala.Predef.
    Definition Classes
    StringFormat
    Annotations
    @inline()
  16. final def getClass(): Class[_]

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    Definition Classes
    AnyRef → Any
  17. val inventory: List[SimplifiedEntry]

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    simplified representation of the Equipment in the target's inventory or trunk; field gets inherited

  18. final def isInstanceOf[T0]: Boolean

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    Definition Classes
    Any
  19. val label: String

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    the name by which this inventory will be known when displayed in a Favorites list; field gets inherited

  20. final def ne(arg0: AnyRef): Boolean

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    Definition Classes
    AnyRef
  21. final def notify(): Unit

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    Definition Classes
    AnyRef
  22. final def notifyAll(): Unit

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    Definition Classes
    AnyRef
  23. val subtype: Int

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    the mechanized assault exo-suit specialization number that indicates whether the MAX performs: anti-infantry (1), anti-vehicular (2), or anti-air work (3); the default value is 0

  24. final def synchronized[T0](arg0: ⇒ T0): T0

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    Definition Classes
    AnyRef
  25. val visible_slots: List[SimplifiedEntry]

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    simplified representation of the Equipment that can see "seen" on the target; field gets inherited

  26. final def wait(): Unit

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    Definition Classes
    AnyRef
    Annotations
    @throws( ... )
  27. final def wait(arg0: Long, arg1: Int): Unit

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    Definition Classes
    AnyRef
    Annotations
    @throws( ... )
  28. final def wait(arg0: Long): Unit

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    Definition Classes
    AnyRef
    Annotations
    @throws( ... )
  29. def [B](y: B): (InfantryLoadout, B)

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    Implicit information
    This member is added by an implicit conversion from InfantryLoadout to ArrowAssoc[InfantryLoadout] performed by method ArrowAssoc in scala.Predef.
    Definition Classes
    ArrowAssoc

Inherited from Serializable

Inherited from Serializable

Inherited from Product

Inherited from Equals

Inherited from Loadout

Inherited from AnyRef

Inherited from Any

Inherited by implicit conversion any2stringadd from InfantryLoadout to any2stringadd[InfantryLoadout]

Inherited by implicit conversion StringFormat from InfantryLoadout to StringFormat[InfantryLoadout]

Inherited by implicit conversion Ensuring from InfantryLoadout to Ensuring[InfantryLoadout]

Inherited by implicit conversion ArrowAssoc from InfantryLoadout to ArrowAssoc[InfantryLoadout]

Ungrouped