object SquadResponse
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Type Members
- final case class AssignMember(squad: Squad, from_index: Int, to_index: Int) extends Response with Product with Serializable
- final case class CharacterKnowledge(id: Long, name: String, certs: Set[Certification], unk1: Int, unk2: Int, zoneNumber: Int) extends Response with Product with Serializable
- final case class Detail(guid: PlanetSideGUID, squad_detail: SquadDetail) extends Response with Product with Serializable
- final case class IdentifyAsSquadLeader(squad_guid: PlanetSideGUID) extends Response with Product with Serializable
- final case class InitList(info: Vector[SquadInfo]) extends Response with Product with Serializable
- final case class InitWaypoints(char_id: Long, waypoints: Iterable[(SquadWaypoint, WaypointInfo, Int)]) extends Response with Product with Serializable
- final case class Join(squad: Squad, positionsToUpdate: List[Int], channel: String, ref: ActorRef) extends Response with Product with Serializable
- final case class Leave(squad: Squad, positionsToUpdate: List[(Long, Int)]) extends Response with Product with Serializable
- final case class ListSquadFavorite(line: Int, task: String) extends Response with Product with Serializable
- final case class Membership(request_type: types.SquadResponseType.Value, unk1: Int, unk2: Int, unk3: Long, unk4: Option[Long], player_name: String, unk5: Boolean, unk6: Option[Option[String]]) extends Response with Product with Serializable
- final case class PromoteMember(squad: Squad, char_id: Long, from_index: Int) extends Response with Product with Serializable
- final case class RemoveFromList(infos: Iterable[Int]) extends Response with Product with Serializable
- sealed trait Response extends AnyRef
- final case class SetListSquad(squad_guid: PlanetSideGUID) extends Response with Product with Serializable
- final case class SquadDecoration(guid: PlanetSideGUID, squad: Squad) extends Response with Product with Serializable
- final case class SquadSearchResults(results: List[PlanetSideGUID]) extends Response with Product with Serializable
- final case class UpdateList(infos: Iterable[(Int, SquadInfo)]) extends Response with Product with Serializable
- final case class UpdateMembers(squad: Squad, update_info: List[Update]) extends Response with Product with Serializable
- final case class WantsSquadPosition(leader_char_id: Long, bid_name: String) extends Response with Product with Serializable
- final case class WaypointEvent(event_type: packet.game.WaypointEventAction.Value, char_id: Long, waypoint_type: SquadWaypoint, unk5: Option[Long], waypoint_info: Option[WaypointInfo], unk: Int) extends Response with Product with Serializable
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