object Vehicle
- Source
- Prefab.scala
Linear Supertypes
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- Vehicle
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Value Members
- final def !=(arg0: Any): Boolean
- Definition Classes
- AnyRef → Any
- final def ##: Int
- Definition Classes
- AnyRef → Any
- final def ==(arg0: Any): Boolean
- Definition Classes
- AnyRef → Any
- def ams(loc: PlacementData, faction: types.PlanetSideEmpire.Value, health: Int, driveState: types.DriveState.Value, matrix_guid: PlanetSideGUID, respawn_guid: PlanetSideGUID, term_a_guid: PlanetSideGUID, term_b_guid: PlanetSideGUID): VehicleData
- def ant(loc: PlacementData, faction: types.PlanetSideEmpire.Value, health: Int, driveState: types.DriveState.Value): VehicleData
- def apc_nc(loc: PlacementData, faction: types.PlanetSideEmpire.Value, health: Int, weapon1_guid: PlanetSideGUID, ammo1_guid: PlanetSideGUID, weapon2_guid: PlanetSideGUID, ammo2_guid: PlanetSideGUID, weapon3_guid: PlanetSideGUID, ammo3_guid: PlanetSideGUID, weapon4_guid: PlanetSideGUID, ammo4_guid: PlanetSideGUID, weapon5_guid: PlanetSideGUID, ammo5_guid: PlanetSideGUID, weapon6_guid: PlanetSideGUID, ammo6_guid: PlanetSideGUID): VehicleData
- def apc_tr(loc: PlacementData, faction: types.PlanetSideEmpire.Value, health: Int, weapon1_guid: PlanetSideGUID, ammo1_guid: PlanetSideGUID, weapon2_guid: PlanetSideGUID, ammo2_guid: PlanetSideGUID, weapon3_guid: PlanetSideGUID, ammo3_guid: PlanetSideGUID, weapon4_guid: PlanetSideGUID, ammo4_guid: PlanetSideGUID, weapon5_guid: PlanetSideGUID, ammo5_guid: PlanetSideGUID, weapon6_guid: PlanetSideGUID, ammo6_guid: PlanetSideGUID): VehicleData
- def apc_vs(loc: PlacementData, faction: types.PlanetSideEmpire.Value, health: Int, weapon1_guid: PlanetSideGUID, ammo1_guid: PlanetSideGUID, weapon2_guid: PlanetSideGUID, ammo2_guid: PlanetSideGUID, weapon3_guid: PlanetSideGUID, ammo3_guid: PlanetSideGUID, weapon4_guid: PlanetSideGUID, ammo4_guid: PlanetSideGUID, weapon5_guid: PlanetSideGUID, ammo5_guid: PlanetSideGUID, weapon6_guid: PlanetSideGUID, ammo6_guid: PlanetSideGUID): VehicleData
- final def asInstanceOf[T0]: T0
- Definition Classes
- Any
- def aurora(loc: PlacementData, faction: types.PlanetSideEmpire.Value, health: Int, weapon1_guid: PlanetSideGUID, ammo11_guid: PlanetSideGUID, ammo12_guid: PlanetSideGUID, weapon2_guid: PlanetSideGUID, ammo21_guid: PlanetSideGUID, ammo22_guid: PlanetSideGUID): VehicleData
- def battlewagon(loc: PlacementData, faction: types.PlanetSideEmpire.Value, health: Int, weapon1_guid: PlanetSideGUID, ammo1_guid: PlanetSideGUID, weapon2_guid: PlanetSideGUID, ammo2_guid: PlanetSideGUID, weapon3_guid: PlanetSideGUID, ammo3_guid: PlanetSideGUID, weapon4_guid: PlanetSideGUID, ammo4_guid: PlanetSideGUID): VehicleData
- def clone(): AnyRef
- Attributes
- protected[lang]
- Definition Classes
- AnyRef
- Annotations
- @throws(classOf[java.lang.CloneNotSupportedException]) @native()
- def dropship(loc: PlacementData, faction: types.PlanetSideEmpire.Value, health: Int, weapon1_guid: PlanetSideGUID, ammo1_guid: PlanetSideGUID, weapon2_guid: PlanetSideGUID, ammo2_guid: PlanetSideGUID, weapon3_guid: PlanetSideGUID, ammo3_guid: PlanetSideGUID): VehicleData
- final def eq(arg0: AnyRef): Boolean
- Definition Classes
- AnyRef
- def equals(arg0: AnyRef): Boolean
- Definition Classes
- AnyRef → Any
- def finalize(): Unit
- Attributes
- protected[lang]
- Definition Classes
- AnyRef
- Annotations
- @throws(classOf[java.lang.Throwable])
- def flail(loc: PlacementData, faction: types.PlanetSideEmpire.Value, health: Int, weapon_guid: PlanetSideGUID, ammo_guid: PlanetSideGUID, terminal_guid: PlanetSideGUID): VehicleData
- def fury(loc: PlacementData, faction: types.PlanetSideEmpire.Value, health: Int, weapon_guid: PlanetSideGUID, ammo_guid: PlanetSideGUID): VehicleData
- def galaxy_gunship(loc: PlacementData, faction: types.PlanetSideEmpire.Value, health: Int, weapon1_guid: PlanetSideGUID, ammo1_guid: PlanetSideGUID, weapon2_guid: PlanetSideGUID, ammo2_guid: PlanetSideGUID, weapon3_guid: PlanetSideGUID, ammo3_guid: PlanetSideGUID, weapon4_guid: PlanetSideGUID, ammo4_guid: PlanetSideGUID, weapon5_guid: PlanetSideGUID, ammo5_guid: PlanetSideGUID): VehicleData
- final def getClass(): Class[_ <: AnyRef]
- Definition Classes
- AnyRef → Any
- Annotations
- @native()
- def hashCode(): Int
- Definition Classes
- AnyRef → Any
- Annotations
- @native()
- final def isInstanceOf[T0]: Boolean
- Definition Classes
- Any
- def liberator(loc: PlacementData, faction: types.PlanetSideEmpire.Value, health: Int, weapon1_guid: PlanetSideGUID, ammo1_guid: PlanetSideGUID, weapon2_guid: PlanetSideGUID, ammo2_guid: PlanetSideGUID, ammo3_guid: PlanetSideGUID, weapon3_guid: PlanetSideGUID, ammo4_guid: PlanetSideGUID): VehicleData
- def lightgunship(loc: PlacementData, faction: types.PlanetSideEmpire.Value, health: Int, weapon_guid: PlanetSideGUID, ammo1_guid: PlanetSideGUID, ammo2_guid: PlanetSideGUID): VehicleData
- def lightning(loc: PlacementData, faction: types.PlanetSideEmpire.Value, health: Int, weapon_guid: PlanetSideGUID, ammo1_guid: PlanetSideGUID, ammo2_guid: PlanetSideGUID): VehicleData
- def lodestar(loc: PlacementData, faction: types.PlanetSideEmpire.Value, health: Int, repair1_guid: PlanetSideGUID, repair2_guid: PlanetSideGUID, veh_rearm1_guid: PlanetSideGUID, veh_rearm2_guid: PlanetSideGUID, bfr_rearm1_guid: PlanetSideGUID, bfr_rearm2_guid: PlanetSideGUID): VehicleData
- def magrider(loc: PlacementData, faction: types.PlanetSideEmpire.Value, health: Int, weapon1_guid: PlanetSideGUID, ammo1_guid: PlanetSideGUID, weapon2_guid: PlanetSideGUID, ammo2_guid: PlanetSideGUID): VehicleData
- def mediumtransport(loc: PlacementData, faction: types.PlanetSideEmpire.Value, health: Int, weapon1_guid: PlanetSideGUID, ammo1_guid: PlanetSideGUID, weapon2_guid: PlanetSideGUID, ammo2_guid: PlanetSideGUID): VehicleData
- def mosquito(loc: PlacementData, faction: types.PlanetSideEmpire.Value, health: Int, weapon_guid: PlanetSideGUID, ammo_guid: PlanetSideGUID): VehicleData
- final def ne(arg0: AnyRef): Boolean
- Definition Classes
- AnyRef
- final def notify(): Unit
- Definition Classes
- AnyRef
- Annotations
- @native()
- final def notifyAll(): Unit
- Definition Classes
- AnyRef
- Annotations
- @native()
- def phantasm(loc: PlacementData, faction: types.PlanetSideEmpire.Value, health: Int): VehicleData
- def prowler(loc: PlacementData, faction: types.PlanetSideEmpire.Value, health: Int, weapon1_guid: PlanetSideGUID, ammo1_guid: PlanetSideGUID, weapon2_guid: PlanetSideGUID, ammo2_guid: PlanetSideGUID): VehicleData
- def quadassault(loc: PlacementData, faction: types.PlanetSideEmpire.Value, health: Int, weapon_guid: PlanetSideGUID, ammo_guid: PlanetSideGUID): VehicleData
- def quadstealth(loc: PlacementData, faction: types.PlanetSideEmpire.Value, health: Int): VehicleData
- def router(loc: PlacementData, faction: types.PlanetSideEmpire.Value, health: Int, terminal_guid: PlanetSideGUID): VehicleData
- def skyguard(loc: PlacementData, faction: types.PlanetSideEmpire.Value, health: Int, weapon_guid: PlanetSideGUID, ammo1_guid: PlanetSideGUID, ammo2_guid: PlanetSideGUID): VehicleData
- def switchblade(loc: PlacementData, faction: types.PlanetSideEmpire.Value, health: Int, driveState: types.DriveState.Value, weapon_guid: PlanetSideGUID, ammo1_guid: PlanetSideGUID, ammo2_guid: PlanetSideGUID): VehicleData
- final def synchronized[T0](arg0: => T0): T0
- Definition Classes
- AnyRef
- def threemanheavybuggy(loc: PlacementData, faction: types.PlanetSideEmpire.Value, health: Int, weapon1_guid: PlanetSideGUID, ammo1_guid: PlanetSideGUID, weapon2_guid: PlanetSideGUID, ammo2_guid: PlanetSideGUID): VehicleData
- def thunderer(loc: PlacementData, faction: types.PlanetSideEmpire.Value, health: Int, weapon1_guid: PlanetSideGUID, ammo1_guid: PlanetSideGUID, weapon2_guid: PlanetSideGUID, ammo2_guid: PlanetSideGUID): VehicleData
- def toString(): String
- Definition Classes
- AnyRef → Any
- def two_man_assault_buggy(loc: PlacementData, faction: types.PlanetSideEmpire.Value, health: Int, weapon_guid: PlanetSideGUID, ammo_guid: PlanetSideGUID): VehicleData
- def twomanheavybuggy(loc: PlacementData, faction: types.PlanetSideEmpire.Value, health: Int, weapon_guid: PlanetSideGUID, ammo_guid: PlanetSideGUID): VehicleData
- def twomanhoverbuggy(loc: PlacementData, faction: types.PlanetSideEmpire.Value, health: Int, weapon_guid: PlanetSideGUID, ammo_guid: PlanetSideGUID): VehicleData
- def vanguard(loc: PlacementData, faction: types.PlanetSideEmpire.Value, health: Int, weapon_guid: PlanetSideGUID, ammo1_guid: PlanetSideGUID, ammo2_guid: PlanetSideGUID): VehicleData
- def vulture(loc: PlacementData, faction: types.PlanetSideEmpire.Value, health: Int, weapon1_guid: PlanetSideGUID, ammo1_guid: PlanetSideGUID, weapon2_guid: PlanetSideGUID, ammo2_guid: PlanetSideGUID, weapon3_guid: PlanetSideGUID, ammo3_guid: PlanetSideGUID): VehicleData
- final def wait(): Unit
- Definition Classes
- AnyRef
- Annotations
- @throws(classOf[java.lang.InterruptedException])
- final def wait(arg0: Long, arg1: Int): Unit
- Definition Classes
- AnyRef
- Annotations
- @throws(classOf[java.lang.InterruptedException])
- final def wait(arg0: Long): Unit
- Definition Classes
- AnyRef
- Annotations
- @throws(classOf[java.lang.InterruptedException]) @native()
- def wasp(loc: PlacementData, faction: types.PlanetSideEmpire.Value, health: Int, weapon_guid: PlanetSideGUID, ammo1_guid: PlanetSideGUID, ammo2_guid: PlanetSideGUID): VehicleData