Packages

class InventoryItem extends AnyRef

Represent the image placard that is used to visually and spatially manipulate an item placed into the grid-like inventory. The unofficial term for this placard (the size of the placard) is a "tile." The size of the tile is usually fixed but the origin point of the tile can be changed.

Source
InventoryItem.scala
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Instance Constructors

  1. new InventoryItem(obj: Equipment, start: Int = 0)

    obj

    the item being placed into the inventory grid

    start

    the index of the upper-left square of the item's tile

Value Members

  1. final def !=(arg0: Any): Boolean
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  2. final def ##: Int
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  3. final def ==(arg0: Any): Boolean
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  4. def GUID: PlanetSideGUID
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  7. final def eq(arg0: AnyRef): Boolean
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  9. def finalize(): Unit
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  10. final def getClass(): Class[_ <: AnyRef]
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  11. def hashCode(): Int
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  12. final def isInstanceOf[T0]: Boolean
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  13. final def ne(arg0: AnyRef): Boolean
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  14. final def notify(): Unit
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  15. final def notifyAll(): Unit
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  16. val obj: Equipment
  17. var start: Int
  18. final def synchronized[T0](arg0: => T0): T0
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  19. def toString(): String
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  20. final def wait(): Unit
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  21. final def wait(arg0: Long, arg1: Int): Unit
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  22. final def wait(arg0: Long): Unit
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