final case class Sphere(p: Point, radius: Float) extends VolumetricGeometry with Product with Serializable
The instance of a volumetric region that encapsulates all points within a certain distance of a central point. (That's what a sphere is.) When described by its center point, a sphere has no distinct "top", "base", or "side"; all directions are described in the same way in reference to this center. It can be considered having a "base" and other "faces" for the purposes of settling on a surface (the ground).
- p
the point
- radius
a distance that spans all points in any direction from the central point
- Source
- Sphere.scala
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- def center: Point
The centroid of the geometry.
The centroid of the geometry.
- returns
a point
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- Sphere → Geometry3D → PrimitiveGeometry
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- def moveCenter(point: geometry.Point): Sphere
Move the centroid of the shape to the given point
Move the centroid of the shape to the given point
- point
the new center point
- returns
geometry centered on the new point; ideally, should be the same type of geometry as the original object
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- Sphere → VolumetricGeometry → Geometry3D → PrimitiveGeometry
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- val p: Point
- def pointOnOutside(v: Vector3): Point
Find a point on the exterior of the geometry if a line was drawn outwards from the centroid.
Find a point on the exterior of the geometry if a line was drawn outwards from the centroid. All points that exist on the exterior of a sphere are on the surface of that sphere and are equally distant from the central point.
- v
the vector in the direction of the point on the exterior
- returns
a point
- Definition Classes
- Sphere → VolumetricGeometry
- def productElementNames: Iterator[String]
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- val radius: Float
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