final case class Cylinder(p: Point, relativeUp: Vector3, radius: Float, height: Float) extends VolumetricGeometry with Product with Serializable
The instance of a volumetric region that encapsulates all points within a certain distance of a central point.
The region is characterized by a regular circular cross-section when observed from above or below
and a flat top and a flat base when viewed from the side.
The "base" is where the origin point is defined (at the center of a circular cross-section)
and the "top" is discovered a height
from the base along what the cylinder considers its relativeUp
direction.
- p
the point
- relativeUp
what the cylinder considers its "up" direction
- radius
a distance expressed in all circular cross-sections along the
relativeUp
direction- height
the distance between the "base" and the "top"
- Source
- Cylinder.scala
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- VolumetricGeometry
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- def center: Point
The center point of a cylinder is halfway between the "top" and the "base" along the direction of
relativeUp
.The center point of a cylinder is halfway between the "top" and the "base" along the direction of
relativeUp
.- returns
a point
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- Cylinder → Geometry3D → PrimitiveGeometry
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- val height: Float
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- def moveCenter(point: geometry.Point): VolumetricGeometry
Move the centroid of the shape to the given point
Move the centroid of the shape to the given point
- point
the new center point
- returns
geometry centered on the new point; ideally, should be the same type of geometry as the original object
- Definition Classes
- Cylinder → VolumetricGeometry → Geometry3D → PrimitiveGeometry
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- val p: Point
- def pointOnOutside(v: Vector3): Point
Find a point on the exterior of the geometry if a line was drawn outwards from the centroid.
Find a point on the exterior of the geometry if a line was drawn outwards from the centroid. A cylinder is composed of three clearly-defined regions on its exterior - two flat but circular surfaces that are the "top" and the "base" and a wrapped "sides" surface that defines all points connecting the "base" to the "top" along the
relativeUp
direction. The requested point may exist on any of these surfaces.- v
the vector in the direction of the point on the exterior
- returns
a point
- Definition Classes
- Cylinder → VolumetricGeometry
- def productElementNames: Iterator[String]
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- Product
- val radius: Float
- val relativeUp: Vector3
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