Object/Class

net.psforever.packet.game.objectcreate

ConstructorData

Related Docs: class ConstructorData | package objectcreate

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object ConstructorData

Source
ConstructorData.scala
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  1. final def !=(arg0: Any): Boolean

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  2. final def ##(): Int

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  3. final def ==(arg0: Any): Boolean

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  4. def apply[T <: ConstructorData](objCodec: Codec[T], objType: String = "object"): Codec[ConstructorData]

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    Transform a Codec[T] for object type T into ConstructorData.

    Transform a Codec[T] for object type T into ConstructorData.

    T

    a subclass of ConstructorData that indicates what type the object is

    objCodec

    a Codec that satisfies the transformation Codec[T] -> T

    objType

    a String that explains what the object should be identified as in the Err message; defaults to "object"

    returns

    Codec[ConstructorData]

  5. final def asInstanceOf[T0]: T0

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  6. def clone(): AnyRef

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  7. final def eq(arg0: AnyRef): Boolean

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  8. def equals(arg0: Any): Boolean

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  9. def finalize(): Unit

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  10. final def getClass(): Class[_]

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  11. def hashCode(): Int

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  12. final def isInstanceOf[T0]: Boolean

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  13. final def ne(arg0: AnyRef): Boolean

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  14. final def notify(): Unit

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  15. final def notifyAll(): Unit

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  16. final def synchronized[T0](arg0: ⇒ T0): T0

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  17. def toString(): String

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  18. final def wait(): Unit

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  19. final def wait(arg0: Long, arg1: Int): Unit

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  20. final def wait(arg0: Long): Unit

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