Object

net.psforever.packet.game.objectcreate

AmmoBoxData

Related Doc: package objectcreate

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object AmmoBoxData

A representation of ammunition that can be created using ObjectCreateMessage packet data. This data will help construct a "box" of that type of ammunition when standalone. It can also be constructed directly inside a weapon as its magazine.

This ammunition object ompletely ignores the capacity field, normal to detailed ammunition objects. Creating an object of this type directly and picking it up or observing it (in a weapon) will reveals single round.

Source
AmmoBoxData.scala
See also

DetailedAmmoBoxData

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  2. final def ##(): Int

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  4. def apply(cls: Int, guid: PlanetSideGUID, parentSlot: Int, ammo: CommonFieldData): InternalSlot

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    An abbreviated constructor for creating AmmoBoxData while masking use of InternalSlot.

    An abbreviated constructor for creating AmmoBoxData while masking use of InternalSlot.

    cls

    the code for the type of object being constructed

    guid

    the GUID this object will be assigned

    parentSlot

    a parent-defined slot identifier that explains where the child is to be attached to the parent

    ammo

    the ammunition object

    returns

    an InternalSlot object that encapsulates CommonFieldData

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