if defined, the behaviors to influence the character
na
if defined, the behaviors to influence the character
na
Push specific motion-based stimuli on a specific character.
PlayerStateMessageUpstreaminvolves data transmitted from a client to the server regarding its avatar.PlayerStateMessageinvolves data transmitted from the server to the clients regarding characters other than that client's avatar.PlayerStateShiftMessageinvolves data transmitted from the server to a client about that client's avatar. It temporarily asserts itself before normal player movement and asserts specific placement and motion. An application of this packet is being/warped within a zone via a non-triggering agent (like a teleporter). Another, more common, application of this packet is being thrown about when the target of an attempted roadkill.if defined, the behaviors to influence the character
na