Message that introduces a user, by their Avatar
, into a Zone
.
Message that introduces a user, by their Avatar
, into a Zone
.
That user will be counted as part of that zone's population.
The avatar
may associate Player
objects with itself in the future.
the Avatar
object
Message that excuses a user, by their Avatar
, into a Zone
.
Message that excuses a user, by their Avatar
, into a Zone
.
That user will not longer be counted as part of that zone's population.
the Avatar
object
PlayerHasLeft
Message that acts in reply to Spawn(avatar, player)
, but the avatar already has a player.
Message that acts in reply to Spawn(avatar, player)
, but the avatar already has a player.
the Player
object
Message that acts in reply to Spawn(avatar, player)
, but the avatar did not initially Join
this zone.
Message that acts in reply to Spawn(avatar, player)
, but the avatar did not initially Join
this zone.
the Zone
object
the Player
object
Message that acts in reply to Leave(avatar)
or Release(avatar)
.
Message that acts in reply to Leave(avatar)
or Release(avatar)
.
In the former case, the avatar will have successfully left the zone, and player
may be defined.
In the latter case, the avatar did not initially Join
the zone, and player
is None
.
This message should not be considered a failure or a success case.
the Zone
object
the Player
object
Release
Leave
Message that instructs the zone to disassociate a Player
from this Actor
.
Message that instructs the zone to disassociate a Player
from this Actor
.
the Avatar
object
PlayerHasLeft
Message that instructs the zone to disassociate a Player
from this Actor
.
Message that instructs the zone to disassociate a Player
from this Actor
.
the Avatar
object
the Player
object
PlayerAlreadySpawned
PlayerCanNotSpawn