net.psforever.objects.serverobject.terminals
Get the conversion object.
Get the conversion object.
Assign this definition a conversion object.
Assign this definition a conversion object.
the new converter
the current converter, after assignment
The unimplemented functionality for the entry function of form of activity processed by this terminal and codified by the input message (a "request").
The unimplemented functionality for the entry function of form of activity processed by this terminal and codified by the input message (a "request").
the player who made the request
the request message
a message that resolves the transaction
Terminal.Exchange
a data converter for this type of object
a data converter for this type of object
The definition for any
Terminal
that is of a type "matrix_terminal". Matrix terminal objects are used to create anchor points in the game environment in reference to a working set of spawn points attached to aBuilding
object orVehicle
object depending on the spawn group.Zone.SpawnGroups
Zone.CreateSpawnGroups
SpawnTube