Object

net.psforever.objects.serverobject.terminals

EquipmentTerminalDefinition

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object EquipmentTerminalDefinition

Source
EquipmentTerminalDefinition.scala
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  1. final def !=(arg0: Any): Boolean

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  2. final def ##(): Int

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  3. final def ==(arg0: Any): Boolean

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  4. def BuildSimplifiedPattern(entry: Simplification): Equipment

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    Accept a simplified blueprint for some piece of Equipment and create an actual piece of Equipment based on it.

    Accept a simplified blueprint for some piece of Equipment and create an actual piece of Equipment based on it. Used specifically for the reconstruction of Equipment via an Loadout.

    entry

    the simplified blueprint

    returns

    some Equipment object

    See also

    TerminalDefinition.MakeTool
    TerminalDefinition.MakeAmmoBox
    TerminalDefinition.MakeSimpleItem
    TerminalDefinition.MakeConstructionItem
    TerminalDefinition.MakeKit

  5. def Buy(page0Stock: Map[String, () ⇒ Equipment], page2Stock: Map[String, () ⇒ Equipment], exosuits: Map[String, (types.ExoSuitType.Value, Int)])(player: Player, msg: ItemTransactionMessage): Exchange

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    Process a TransactionType.Buy action by the user.

    Process a TransactionType.Buy action by the user. Either attempt to purchase equipment or attempt to switch directly to a different exo-suit.

    page0Stock

    the Equipment items and AmmoBox items available on the first tab

    page2Stock

    the Equipment items and AmmoBox items available on the third tab

    exosuits

    the exo-suit types (and subtypes) available on the second tab

    player

    the player

    msg

    the original packet carrying the request

    returns

    an actionable message that explains how to process the request

  6. final def asInstanceOf[T0]: T0

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  7. def clone(): AnyRef

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  8. final def eq(arg0: AnyRef): Boolean

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  9. def equals(arg0: Any): Boolean

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  10. def finalize(): Unit

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  11. final def getClass(): Class[_]

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  12. def hashCode(): Int

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  13. val infantryAmmunition: Map[String, () ⇒ Equipment]

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    A Map of operations for producing the AmmoBox Equipment for infantry-held weaponry.

    A Map of operations for producing the AmmoBox Equipment for infantry-held weaponry. key - an identification string sent by the client value - a curried function that builds the object

  14. val infantryWeapons: Map[String, () ⇒ Equipment]

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    A Map of operations for producing the Tool Equipment for infantry weapons.

    A Map of operations for producing the Tool Equipment for infantry weapons. key - an identification string sent by the client value - a curried function that builds the object

  15. final def isInstanceOf[T0]: Boolean

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  16. val maxAmmo: Map[String, () ⇒ Equipment]

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  17. val maxSuits: Map[String, (types.ExoSuitType.Value, Int)]

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    A Map of information for changing mechanized assault exo-suits.

    A Map of information for changing mechanized assault exo-suits. key - an identification string sent by the client value - a Tuple containing exo-suit specifications

  18. final def ne(arg0: AnyRef): Boolean

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  19. final def notify(): Unit

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  20. final def notifyAll(): Unit

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  21. val routerTerminal: Map[String, () ⇒ Equipment]

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    A single-element Map of the one piece of Equipment specific to the Router.

  22. val suits: Map[String, (types.ExoSuitType.Value, Int)]

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    A Map of information for changing exo-suits.

    A Map of information for changing exo-suits. key - an identification string sent by the client value - a Tuple containing exo-suit specifications

  23. val supportAmmunition: Map[String, () ⇒ Equipment]

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    A Map of operations for producing the AmmoBox Equipment for infantry-held utilities.

    A Map of operations for producing the AmmoBox Equipment for infantry-held utilities. key - an identification string sent by the client value - a curried function that builds the object

  24. val supportWeapons: Map[String, () ⇒ Equipment]

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    A Map of operations for producing the Tool Equipment for utilities.

    A Map of operations for producing the Tool Equipment for utilities. key - an identification string sent by the client value - a curried function that builds the object

  25. final def synchronized[T0](arg0: ⇒ T0): T0

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  26. def toString(): String

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  27. val vehicleAmmunition: Map[String, () ⇒ Equipment]

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    A Map of operations for producing the AmmoBox Equipment for vehicle-mounted weaponry.

    A Map of operations for producing the AmmoBox Equipment for vehicle-mounted weaponry. key - an identification string sent by the client value - a curried function that builds the object

  28. final def wait(): Unit

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  29. final def wait(arg0: Long, arg1: Int): Unit

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  30. final def wait(arg0: Long): Unit

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