Package

net.psforever.objects.serverobject

locks

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package locks

Visibility
  1. Public
  2. All

Type Members

  1. class IFFLock extends Amenity with Hackable

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    A structure-owned server object that is a "door lock."

    The "door lock" exerts an "identify friend or foe" field that detects the faction affiliation of a target player.

    A structure-owned server object that is a "door lock."

    The "door lock" exerts an "identify friend or foe" field that detects the faction affiliation of a target player. It also indirectly inherits faction affiliation from the structure to which it is connected or it can be "hacked" whereupon the person exploiting it leaves their "faction" as the aforementioned affiliated faction. The IFFLock is ideally associated with a server map object - a Door - to which it acts as a gatekeeper.

  2. class IFFLockControl extends Actor with Check with GenericHackable

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    An Actor that handles messages being dispatched to a specific IFFLock.

    An Actor that handles messages being dispatched to a specific IFFLock.

    See also

    CommonMessages

  3. class IFFLockDefinition extends ObjectDefinition

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    The definition for any IFFLock.

    The definition for any IFFLock. Object Id 451 is a generic external lock.

Value Members

  1. object IFFLock

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Ungrouped