the first projectile GUID used by all clients internally
all clients progress through 40100 to 40124 normally, skipping only for long-lived projectiles 40125 to 40149 are being reserved as a guard against undetected overflow
Overloaded constructor for an Unresolved
projectile.
Overloaded constructor for an Unresolved
projectile.
an explanation of the damage that can be performed by this discharge
the weapon that caused this discharge
the current fire mode of the tool used
the agency that caused the weapon to produce this projectile
an object ID that refers to the method of death that would be reported
where the projectile started
in which direction the projectile was aimed when it was discharged
the Projectile
object
Overloaded constructor for an Unresolved
projectile.
Overloaded constructor for an Unresolved
projectile.
an explanation of the damage that can be performed by this discharge
the weapon that caused this discharge
the current fire mode of the tool used
the agency that caused the weapon to produce this projectile
where the projectile started
in which direction the projectile was aimed when it was discharged
the Projectile
object