Packages

object LocalAction

Source
LocalServiceMessage.scala
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Type Members

  1. trait Action extends AnyRef
  2. final case class ClearTemporaryHack(player_guid: PlanetSideGUID, target: PlanetSideServerObject with Hackable) extends Action with Product with Serializable
  3. final case class DeployableMapIcon(player_guid: PlanetSideGUID, behavior: packet.game.DeploymentAction.Value, deployInfo: DeployableInfo) extends Action with Product with Serializable
  4. final case class DeployableUIFor(obj: objects.ce.DeployedItem.Value) extends Action with Product with Serializable
  5. final case class Detonate(guid: PlanetSideGUID, obj: PlanetSideGameObject) extends Action with Product with Serializable
  6. final case class DoorCloses(player_guid: PlanetSideGUID, door_guid: PlanetSideGUID) extends Action with Product with Serializable
  7. final case class DoorOpens(player_guid: PlanetSideGUID, continent: Zone, door: Door) extends Action with Product with Serializable
  8. final case class DoorSlamsShut(door: Door) extends Action with Product with Serializable
  9. final case class EliminateDeployable(obj: Deployable, object_guid: PlanetSideGUID, pos: Vector3, deletionEffect: Int) extends Action with Product with Serializable
  10. final case class HackClear(player_guid: PlanetSideGUID, target: PlanetSideServerObject, unk1: Long, unk2: Long = 8L) extends Action with Product with Serializable
  11. final case class HackTemporarily(player_guid: PlanetSideGUID, continent: Zone, target: PlanetSideServerObject, unk1: Long, duration: Int, unk2: Long = 8L) extends Action with Product with Serializable
  12. final case class LluCaptured(llu: CaptureFlag) extends Action with Product with Serializable
  13. final case class LluDespawned(player_guid: PlanetSideGUID, guid: PlanetSideGUID, position: Vector3) extends Action with Product with Serializable
  14. final case class LluSpawned(player_guid: PlanetSideGUID, llu: CaptureFlag) extends Action with Product with Serializable
  15. final case class RechargeVehicleWeapon(player_guid: PlanetSideGUID, mountable_guid: PlanetSideGUID, weapon_guid: PlanetSideGUID) extends Action with Product with Serializable
  16. final case class ResecureCaptureTerminal(target: CaptureTerminal, hacker: PlayerSource) extends Action with Product with Serializable
  17. final case class RouterTelepadMessage(msg: String) extends Action with Product with Serializable
  18. final case class RouterTelepadTransport(player_guid: PlanetSideGUID, passenger_guid: PlanetSideGUID, src_guid: PlanetSideGUID, dest_guid: PlanetSideGUID) extends Action with Product with Serializable
  19. final case class SendChatMsg(player_guid: PlanetSideGUID, msg: ChatMsg) extends Action with Product with Serializable
  20. final case class SendGenericActionMessage(player_guid: PlanetSideGUID, action_number: GenericAction) extends Action with Product with Serializable
  21. final case class SendGenericObjectActionMessage(player_guid: PlanetSideGUID, target: PlanetSideGUID, action_number: GenericObjectActionEnum) extends Action with Product with Serializable
  22. final case class SendPacket(packet: PlanetSideGamePacket) extends Action with Product with Serializable
  23. final case class SendPlanetsideAttributeMessage(player_guid: PlanetSideGUID, target: PlanetSideGUID, attribute_number: PlanetsideAttributeEnum, attribute_value: Long) extends Action with Product with Serializable
  24. final case class SendResponse(pkt: PlanetSideGamePacket) extends Action with Product with Serializable
  25. final case class SetEmpire(object_guid: PlanetSideGUID, empire: types.PlanetSideEmpire.Value) extends Action with Product with Serializable
  26. final case class ShuttleDock(pad_guid: PlanetSideGUID, shuttle_guid: PlanetSideGUID, toSlot: Int) extends Action with Product with Serializable
  27. final case class ShuttleEvent(ev: OrbitalShuttleEvent) extends Action with Product with Serializable
  28. final case class ShuttleState(guid: PlanetSideGUID, pos: Vector3, orientation: Vector3, state: Int) extends Action with Product with Serializable
  29. final case class ShuttleUndock(pad_guid: PlanetSideGUID, shuttle_guid: PlanetSideGUID, pos: Vector3, orient: Vector3) extends Action with Product with Serializable
  30. final case class StartCaptureTerminalHack(target: CaptureTerminal) extends Action with Product with Serializable
  31. final case class StartRouterInternalTelepad(router_guid: PlanetSideGUID, obj_guid: PlanetSideGUID, obj: InternalTelepad) extends Action with Product with Serializable
  32. final case class ToggleTeleportSystem(player_guid: PlanetSideGUID, router: Vehicle, systemPlan: Option[(InternalTelepad, TelepadDeployable)]) extends Action with Product with Serializable
  33. final case class TriggerEffect(player_guid: PlanetSideGUID, effect: String, target: PlanetSideGUID) extends Action with Product with Serializable
  34. final case class TriggerEffectInfo(player_guid: PlanetSideGUID, effect: String, target: PlanetSideGUID, unk1: Boolean, unk2: Long) extends Action with Product with Serializable
  35. final case class TriggerEffectLocation(player_guid: PlanetSideGUID, effect: String, pos: Vector3, orient: Vector3) extends Action with Product with Serializable
  36. final case class TriggerSound(player_guid: PlanetSideGUID, sound: packet.game.TriggeredSound.Value, pos: Vector3, unk: Int, volume: Float) extends Action with Product with Serializable
  37. final case class UpdateForceDomeStatus(player_guid: PlanetSideGUID, building_guid: PlanetSideGUID, activated: Boolean) extends Action with Product with Serializable

Value Members

  1. final def !=(arg0: Any): Boolean
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  6. final def eq(arg0: AnyRef): Boolean
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  8. def finalize(): Unit
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  9. final def getClass(): Class[_ <: AnyRef]
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  10. def hashCode(): Int
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  12. final def ne(arg0: AnyRef): Boolean
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  13. final def notify(): Unit
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  14. final def notifyAll(): Unit
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  15. final def synchronized[T0](arg0: => T0): T0
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  16. def toString(): String
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  17. final def wait(): Unit
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  18. final def wait(arg0: Long, arg1: Int): Unit
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  19. final def wait(arg0: Long): Unit
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