object LocalAction
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Type Members
- trait Action extends AnyRef
- final case class ClearTemporaryHack(player_guid: PlanetSideGUID, target: PlanetSideServerObject with Hackable) extends Action with Product with Serializable
- final case class DeployableMapIcon(player_guid: PlanetSideGUID, behavior: packet.game.DeploymentAction.Value, deployInfo: DeployableInfo) extends Action with Product with Serializable
- final case class DeployableUIFor(obj: objects.ce.DeployedItem.Value) extends Action with Product with Serializable
- final case class Detonate(guid: PlanetSideGUID, obj: PlanetSideGameObject) extends Action with Product with Serializable
- final case class DoorCloses(player_guid: PlanetSideGUID, door_guid: PlanetSideGUID) extends Action with Product with Serializable
- final case class DoorOpens(player_guid: PlanetSideGUID, continent: Zone, door: Door) extends Action with Product with Serializable
- final case class DoorSlamsShut(door: Door) extends Action with Product with Serializable
- final case class EliminateDeployable(obj: Deployable, object_guid: PlanetSideGUID, pos: Vector3, deletionEffect: Int) extends Action with Product with Serializable
- final case class HackClear(player_guid: PlanetSideGUID, target: PlanetSideServerObject, unk1: Long, unk2: Long = 8L) extends Action with Product with Serializable
- final case class HackTemporarily(player_guid: PlanetSideGUID, continent: Zone, target: PlanetSideServerObject, unk1: Long, duration: Int, unk2: Long = 8L) extends Action with Product with Serializable
- final case class LluCaptured(llu: CaptureFlag) extends Action with Product with Serializable
- final case class LluDespawned(player_guid: PlanetSideGUID, guid: PlanetSideGUID, position: Vector3) extends Action with Product with Serializable
- final case class LluSpawned(player_guid: PlanetSideGUID, llu: CaptureFlag) extends Action with Product with Serializable
- final case class RechargeVehicleWeapon(player_guid: PlanetSideGUID, mountable_guid: PlanetSideGUID, weapon_guid: PlanetSideGUID) extends Action with Product with Serializable
- final case class ResecureCaptureTerminal(target: CaptureTerminal, hacker: PlayerSource) extends Action with Product with Serializable
- final case class RouterTelepadMessage(msg: String) extends Action with Product with Serializable
- final case class RouterTelepadTransport(player_guid: PlanetSideGUID, passenger_guid: PlanetSideGUID, src_guid: PlanetSideGUID, dest_guid: PlanetSideGUID) extends Action with Product with Serializable
- final case class SendChatMsg(player_guid: PlanetSideGUID, msg: ChatMsg) extends Action with Product with Serializable
- final case class SendGenericActionMessage(player_guid: PlanetSideGUID, action_number: GenericAction) extends Action with Product with Serializable
- final case class SendGenericObjectActionMessage(player_guid: PlanetSideGUID, target: PlanetSideGUID, action_number: GenericObjectActionEnum) extends Action with Product with Serializable
- final case class SendPacket(packet: PlanetSideGamePacket) extends Action with Product with Serializable
- final case class SendPlanetsideAttributeMessage(player_guid: PlanetSideGUID, target: PlanetSideGUID, attribute_number: PlanetsideAttributeEnum, attribute_value: Long) extends Action with Product with Serializable
- final case class SendResponse(pkt: PlanetSideGamePacket) extends Action with Product with Serializable
- final case class SetEmpire(object_guid: PlanetSideGUID, empire: types.PlanetSideEmpire.Value) extends Action with Product with Serializable
- final case class ShuttleDock(pad_guid: PlanetSideGUID, shuttle_guid: PlanetSideGUID, toSlot: Int) extends Action with Product with Serializable
- final case class ShuttleEvent(ev: OrbitalShuttleEvent) extends Action with Product with Serializable
- final case class ShuttleState(guid: PlanetSideGUID, pos: Vector3, orientation: Vector3, state: Int) extends Action with Product with Serializable
- final case class ShuttleUndock(pad_guid: PlanetSideGUID, shuttle_guid: PlanetSideGUID, pos: Vector3, orient: Vector3) extends Action with Product with Serializable
- final case class StartCaptureTerminalHack(target: CaptureTerminal) extends Action with Product with Serializable
- final case class StartRouterInternalTelepad(router_guid: PlanetSideGUID, obj_guid: PlanetSideGUID, obj: InternalTelepad) extends Action with Product with Serializable
- final case class ToggleTeleportSystem(player_guid: PlanetSideGUID, router: Vehicle, systemPlan: Option[(InternalTelepad, TelepadDeployable)]) extends Action with Product with Serializable
- final case class TriggerEffect(player_guid: PlanetSideGUID, effect: String, target: PlanetSideGUID) extends Action with Product with Serializable
- final case class TriggerEffectInfo(player_guid: PlanetSideGUID, effect: String, target: PlanetSideGUID, unk1: Boolean, unk2: Long) extends Action with Product with Serializable
- final case class TriggerEffectLocation(player_guid: PlanetSideGUID, effect: String, pos: Vector3, orient: Vector3) extends Action with Product with Serializable
- final case class TriggerSound(player_guid: PlanetSideGUID, sound: packet.game.TriggeredSound.Value, pos: Vector3, unk: Int, volume: Float) extends Action with Product with Serializable
- final case class UpdateForceDomeStatus(player_guid: PlanetSideGUID, building_guid: PlanetSideGUID, activated: Boolean) extends Action with Product with Serializable
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