object Validation
- Source
- EffectTarget.scala
Linear Supertypes
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Type Members
- type Value = (PlanetSideGameObject) => Boolean
Value Members
- final def !=(arg0: Any): Boolean
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- final def ##: Int
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- def AMS(target: PlanetSideGameObject): Boolean
- def Aircraft(target: PlanetSideGameObject): Boolean
- def AncientVehicleWeaponRecharge(target: PlanetSideGameObject): Boolean
- def AncientWeaponRecharge(target: PlanetSideGameObject): Boolean
- def HealthCrystal(target: PlanetSideGameObject): Boolean
- def Invalid(target: PlanetSideGameObject): Boolean
- def Medical(target: PlanetSideGameObject): Boolean
- def MotionSensor(target: PlanetSideGameObject): Boolean
- def PadLanding(target: PlanetSideGameObject): Boolean
To repair at this landing pad, the vehicle: be a flight vehicle, must have some health already, but does not have all its health, and can not have taken damage in the last five seconds.
- def Player(target: PlanetSideGameObject): Boolean
- def RepairSilo(target: PlanetSideGameObject): Boolean
To repair at this silo, the vehicle: can not be a flight vehicle, must have some health already, but does not have all its health, and can not have taken damage in the last five seconds.
- def Spitfire(target: PlanetSideGameObject): Boolean
- def Turret(target: PlanetSideGameObject): Boolean
- def Vehicle(target: PlanetSideGameObject): Boolean
- def VehicleNotAMS(target: PlanetSideGameObject): Boolean
- final def asInstanceOf[T0]: T0
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