Packages

c

net.psforever.objects.ce

InteractWithMines

class InteractWithMines extends ZoneInteraction

This game entity may infrequently test whether it may interact with game world deployable extra-territorial munitions. "Interact", here, is a graceful word for "trample upon" and the consequence should be an explosion and maybe death.

Source
InteractWithMines.scala
Linear Supertypes
ZoneInteraction, AnyRef, Any
Ordering
  1. Alphabetic
  2. By Inheritance
Inherited
  1. InteractWithMines
  2. ZoneInteraction
  3. AnyRef
  4. Any
  1. Hide All
  2. Show All
Visibility
  1. Public
  2. Protected

Instance Constructors

  1. new InteractWithMines(range: Float)

Value Members

  1. final def !=(arg0: Any): Boolean
    Definition Classes
    AnyRef → Any
  2. final def ##: Int
    Definition Classes
    AnyRef → Any
  3. final def ==(arg0: Any): Boolean
    Definition Classes
    AnyRef → Any
  4. def Type: MineInteraction

    A categorical descriptor for this interaction.

    A categorical descriptor for this interaction.

    Definition Classes
    InteractWithMinesZoneInteraction
  5. final def asInstanceOf[T0]: T0
    Definition Classes
    Any
  6. def clone(): AnyRef
    Attributes
    protected[lang]
    Definition Classes
    AnyRef
    Annotations
    @throws(classOf[java.lang.CloneNotSupportedException]) @native()
  7. final def eq(arg0: AnyRef): Boolean
    Definition Classes
    AnyRef
  8. def equals(arg0: AnyRef): Boolean
    Definition Classes
    AnyRef → Any
  9. def finalize(): Unit
    Attributes
    protected[lang]
    Definition Classes
    AnyRef
    Annotations
    @throws(classOf[java.lang.Throwable])
  10. final def getClass(): Class[_ <: AnyRef]
    Definition Classes
    AnyRef → Any
    Annotations
    @native()
  11. def hashCode(): Int
    Definition Classes
    AnyRef → Any
    Annotations
    @native()
  12. def interaction(sector: SectorPopulation, target: InteractsWithZone): Unit

    Trample upon active mines in our current detection sector and alert those mines.

    Trample upon active mines in our current detection sector and alert those mines.

    sector

    the portion of the block map being tested

    target

    the fixed element in this test

    Definition Classes
    InteractWithMinesZoneInteraction
  13. final def isInstanceOf[T0]: Boolean
    Definition Classes
    Any
  14. final def ne(arg0: AnyRef): Boolean
    Definition Classes
    AnyRef
  15. final def notify(): Unit
    Definition Classes
    AnyRef
    Annotations
    @native()
  16. final def notifyAll(): Unit
    Definition Classes
    AnyRef
    Annotations
    @native()
  17. val range: Float

    The anticipated (radial?) distance across which this interaction affects the zone's blockmap.

    The anticipated (radial?) distance across which this interaction affects the zone's blockmap.

    Definition Classes
    InteractWithMinesZoneInteraction
  18. def resetInteraction(target: InteractsWithZone): Unit

    Mines can not be un-exploded or un-alerted.

    Mines can not be un-exploded or un-alerted. All that can be done is blanking our retained previous messaging targets.

    target

    the fixed element in this test

    Definition Classes
    InteractWithMinesZoneInteraction
  19. final def synchronized[T0](arg0: => T0): T0
    Definition Classes
    AnyRef
  20. def toString(): String
    Definition Classes
    AnyRef → Any
  21. final def wait(): Unit
    Definition Classes
    AnyRef
    Annotations
    @throws(classOf[java.lang.InterruptedException])
  22. final def wait(arg0: Long, arg1: Int): Unit
    Definition Classes
    AnyRef
    Annotations
    @throws(classOf[java.lang.InterruptedException])
  23. final def wait(arg0: Long): Unit
    Definition Classes
    AnyRef
    Annotations
    @throws(classOf[java.lang.InterruptedException]) @native()

Inherited from ZoneInteraction

Inherited from AnyRef

Inherited from Any

Ungrouped