the avatar's battle experience points, which determines his Battle Rank
the avatar's command experience points, which determines his Command Rank
for x / y
of hitpoints, this is the avatar's y
value;
range is 0-65535
for x / y
of hitpoints, this is the avatar's x
value;
range is 0-65535
for x / y
of armor points, this is the avatar's x
value;
range is 0-65535;
the avatar's y
armor points is tied to their exo-suit type
for x / y
of stamina points, this is the avatar's y
value;
range is 0-65535
for x / y
of stamina points, this is the avatar's x
value;
range is 0-65535
unk; this field exists only when the player is wearing a mechanized assault exo-suit
the List
of certifications
for x / y
of armor points, this is the avatar's x
value;
range is 0-65535;
the avatar's y
armor points is tied to their exo-suit type
the avatar's battle experience points, which determines his Battle Rank
Performs a "sizeof()" analysis of the given object.
The calculation reflects the scodec Codec
definition rather than the explicit parameter fields.
Performs a "sizeof()" analysis of the given object.
The calculation reflects the scodec Codec
definition rather than the explicit parameter fields.
For example, a traditional Int
is normally a 32-bit number, often rendered as a 32u
number.
When parsed with a uintL(7)
, it's length will be considered 7 bits (7u
).
(Note: being permanently signed, an scodec
value of 32u
or longer must fit into a Long
type.)
the number of bits necessary to measure an object of this class;
defaults to 0L
the avatar's command experience points, which determines his Command Rank
the List
of certifications
for x / y
of hitpoints, this is the avatar's x
value;
range is 0-65535
for x / y
of hitpoints, this is the avatar's y
value;
range is 0-65535
unk; this field exists only when the player is wearing a mechanized assault exo-suit
for x / y
of stamina points, this is the avatar's x
value;
range is 0-65535
for x / y
of stamina points, this is the avatar's y
value;
range is 0-65535
A representation of a portion of an avatar's
ObjectCreateDetailedMessage
packet data.the avatar's battle experience points, which determines his Battle Rank
the avatar's command experience points, which determines his Command Rank
for
x / y
of hitpoints, this is the avatar'sy
value; range is 0-65535for
x / y
of hitpoints, this is the avatar'sx
value; range is 0-65535for
x / y
of armor points, this is the avatar'sx
value; range is 0-65535; the avatar'sy
armor points is tied to their exo-suit typefor
x / y
of stamina points, this is the avatar'sy
value; range is 0-65535for
x / y
of stamina points, this is the avatar'sx
value; range is 0-65535unk; this field exists only when the player is wearing a mechanized assault exo-suit
the
List
of certificationsCertificationType
CharacterData