the avatar's battle experience points, which determines his Battle Rank
the avatar's command experience points, which determines his Command Rank
for x / y of hitpoints, this is the avatar's y value;
range is 0-65535
for x / y of hitpoints, this is the avatar's x value;
range is 0-65535
for x / y of armor points, this is the avatar's x value;
range is 0-65535;
the avatar's y armor points is tied to their exo-suit type
for x / y of stamina points, this is the avatar's y value;
range is 0-65535
for x / y of stamina points, this is the avatar's x value;
range is 0-65535
unk; this field exists only when the player is wearing a mechanized assault exo-suit
the List of certifications
for x / y of armor points, this is the avatar's x value;
range is 0-65535;
the avatar's y armor points is tied to their exo-suit type
the avatar's battle experience points, which determines his Battle Rank
Performs a "sizeof()" analysis of the given object.
The calculation reflects the scodec Codec definition rather than the explicit parameter fields.
Performs a "sizeof()" analysis of the given object.
The calculation reflects the scodec Codec definition rather than the explicit parameter fields.
For example, a traditional Int is normally a 32-bit number, often rendered as a 32u number.
When parsed with a uintL(7), it's length will be considered 7 bits (7u).
(Note: being permanently signed, an scodec value of 32u or longer must fit into a Long type.)
the number of bits necessary to measure an object of this class;
defaults to 0L
the avatar's command experience points, which determines his Command Rank
the List of certifications
for x / y of hitpoints, this is the avatar's x value;
range is 0-65535
for x / y of hitpoints, this is the avatar's y value;
range is 0-65535
unk; this field exists only when the player is wearing a mechanized assault exo-suit
for x / y of stamina points, this is the avatar's x value;
range is 0-65535
for x / y of stamina points, this is the avatar's y value;
range is 0-65535
A representation of a portion of an avatar's
ObjectCreateDetailedMessagepacket data.the avatar's battle experience points, which determines his Battle Rank
the avatar's command experience points, which determines his Command Rank
for
x / yof hitpoints, this is the avatar'syvalue; range is 0-65535for
x / yof hitpoints, this is the avatar'sxvalue; range is 0-65535for
x / yof armor points, this is the avatar'sxvalue; range is 0-65535; the avatar'syarmor points is tied to their exo-suit typefor
x / yof stamina points, this is the avatar'syvalue; range is 0-65535for
x / yof stamina points, this is the avatar'sxvalue; range is 0-65535unk; this field exists only when the player is wearing a mechanized assault exo-suit
the
Listof certificationsCertificationTypeCharacterData