the player's mounted vehicle
the remaining countdown; for vehicle waterlog condition, the progress per second rate is very high
show a new countdown if true
(resets any active countdown);
clear any active countdowns if false
;
defaults to true
show a new countdown if true
(resets any active countdown);
clear any active countdowns if false
;
defaults to true
the remaining countdown; for vehicle waterlog condition, the progress per second rate is very high
the player's mounted vehicle
Alert the condition of a vehicle the player is using when going too far underwater. The player must be mounted in/on this vehicle at start time for this countdown to display.
the player's mounted vehicle
the remaining countdown; for vehicle waterlog condition, the progress per second rate is very high
show a new countdown if
true
(resets any active countdown); clear any active countdowns iffalse
; defaults totrue