the vehicle that was collided with
the player who drove into the vehicle
the xyz-coordinates of the displaced collision vehicle in reference to the player's client
the orientation of the displaced collision vehicle in reference to the player's client
optional velocity (unknown)
na
na
the player who drove into the vehicle
na
na
the orientation of the displaced collision vehicle in reference to the player's client
the vehicle that was collided with
the xyz-coordinates of the displaced collision vehicle in reference to the player's client
optional velocity (unknown)
Dispatched by the client of a driver who is involved in a collision with another vehicle that has no driver. May be supplemented with
GenericCollisionMsg
packets that call out both vehicles. Multiple packets may be generated for a single event representing either entanglement, escalation, or a lack of resolution.the vehicle that was collided with
the player who drove into the vehicle
the xyz-coordinates of the displaced collision vehicle in reference to the player's client
the orientation of the displaced collision vehicle in reference to the player's client
optional velocity (unknown)
na
na