Object/Class

net.psforever.packet.game

ShiftState

Related Docs: class ShiftState | package game

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object ShiftState extends Serializable

Source
PlayerStateShiftMessage.scala
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  1. final def !=(arg0: Any): Boolean

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  4. def apply(unk: Int, pos: Vector3, viewYawLim: Float): ShiftState

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    An abbreviated constructor for creating ShiftState, removing the optional condition of all parameters.

    An abbreviated constructor for creating ShiftState, removing the optional condition of all parameters.

    unk

    na

    pos

    the position of the character in the world environment

    viewYawLim

    an angle with respect to the horizon towards which the avatar is looking (to some respect)

    returns

    a ShiftState object

  5. def apply(unk: Int, pos: Vector3, viewYawLim: Float, vel: Vector3): ShiftState

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    An abbreviated constructor for creating ShiftState, assuming velocity is not applied.

    An abbreviated constructor for creating ShiftState, assuming velocity is not applied.

    unk

    na

    pos

    the position of the character in the world environment

    viewYawLim

    an angle with respect to the horizon towards which the avatar is looking (to some respect)

    vel

    the velocity to apply to to the character at the given position

    returns

    a ShiftState object

  6. final def asInstanceOf[T0]: T0

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