automatically select the fully qualified channel to which the user sends messages
where this packet was dispatched;
true
, from the server; false
, from the client
each channel permitted to post its messages; when evaluated from a packet, always in original order
where this packet was dispatched;
true
, from the server; false
, from the client
automatically select the fully qualified channel to which the user sends messages
each channel permitted to post its messages; when evaluated from a packet, always in original order
Which comm. channels are allowed to display in the main chat window. The server sends a
SetChatFilterMessage
and the client responds with the same during login.Nine channels exist. Their values can be modified by radio buttons found under the current chat window's "Options" pane. Each time the client updates the channel permissions, it sends this packet to the server nine times. The packet starts with the previous channel filter states and then updates each channel sequentially.
The
send_channel
and thechannel_filter
values are in the following order:Unknown, Tells, Local, Squad, Outfit, Command, Platoon, Broadcast, Squad Leader
The first channel is unlisted.
automatically select the fully qualified channel to which the user sends messages
where this packet was dispatched;
true
, from the server;false
, from the clienteach channel permitted to post its messages; when evaluated from a packet, always in original order