Class/Object

net.psforever.packet.game

PlayerStateMessageUpstream

Related Docs: object PlayerStateMessageUpstream | package game

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final case class PlayerStateMessageUpstream(avatar_guid: PlanetSideGUID, pos: Vector3, vel: Option[Vector3], facingYaw: Float, facingPitch: Float, facingYawUpper: Float, seq_time: Int, unk1: Int, is_crouching: Boolean, is_jumping: Boolean, jump_thrust: Boolean, is_cloaked: Boolean, unk2: Int, unk3: Int) extends PlanetSideGamePacket with Product with Serializable

Constantly sent from the client to the server to update player avatar properties.

Exploration:
seq_time appears to be used in other message definitions as well. It seems to represent a timestamp for ordering, e.g., player and weapon events.

avatar_guid

the player's GUID

pos

where the player is in the world

vel

how the player is moving

facingYaw

a "yaw" angle

facingPitch

a "pitch" angle

facingYawUpper

a "yaw" angle that represents the angle of the avatar's upper body with respect to its forward-facing direction; this number is normally 0 for forward facing; the range is limited between approximately 61 degrees of center turned to left or right

seq_time

na

unk1

na

is_crouching

avatar is crouching

is_jumping

avatar is jumping; must remain flagged for jump to maintain animation

jump_thrust

provide a measure of vertical stability when really close to the avatar character

is_cloaked

avatar is cloaked by virtue of an Infiltration Suit

unk2

na

unk3

na

Source
PlayerStateMessageUpstream.scala
Linear Supertypes
Product, Equals, PlanetSideGamePacket, PlanetSidePacket, Serializable, Serializable, AnyRef, Any
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Inherited
  1. PlayerStateMessageUpstream
  2. Product
  3. Equals
  4. PlanetSideGamePacket
  5. PlanetSidePacket
  6. Serializable
  7. Serializable
  8. AnyRef
  9. Any
Implicitly
  1. by any2stringadd
  2. by StringFormat
  3. by Ensuring
  4. by ArrowAssoc
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Visibility
  1. Public
  2. All

Instance Constructors

  1. new PlayerStateMessageUpstream(avatar_guid: PlanetSideGUID, pos: Vector3, vel: Option[Vector3], facingYaw: Float, facingPitch: Float, facingYawUpper: Float, seq_time: Int, unk1: Int, is_crouching: Boolean, is_jumping: Boolean, jump_thrust: Boolean, is_cloaked: Boolean, unk2: Int, unk3: Int)

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    avatar_guid

    the player's GUID

    pos

    where the player is in the world

    vel

    how the player is moving

    facingYaw

    a "yaw" angle

    facingPitch

    a "pitch" angle

    facingYawUpper

    a "yaw" angle that represents the angle of the avatar's upper body with respect to its forward-facing direction; this number is normally 0 for forward facing; the range is limited between approximately 61 degrees of center turned to left or right

    seq_time

    na

    unk1

    na

    is_crouching

    avatar is crouching

    is_jumping

    avatar is jumping; must remain flagged for jump to maintain animation

    jump_thrust

    provide a measure of vertical stability when really close to the avatar character

    is_cloaked

    avatar is cloaked by virtue of an Infiltration Suit

    unk2

    na

    unk3

    na

Type Members

  1. type Packet = PlayerStateMessageUpstream

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Value Members

  1. final def !=(arg0: Any): Boolean

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    Definition Classes
    AnyRef → Any
  2. final def ##(): Int

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    Definition Classes
    AnyRef → Any
  3. def +(other: String): String

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    Implicit information
    This member is added by an implicit conversion from PlayerStateMessageUpstream to any2stringadd[PlayerStateMessageUpstream] performed by method any2stringadd in scala.Predef.
    Definition Classes
    any2stringadd
  4. def ->[B](y: B): (PlayerStateMessageUpstream, B)

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    Implicit information
    This member is added by an implicit conversion from PlayerStateMessageUpstream to ArrowAssoc[PlayerStateMessageUpstream] performed by method ArrowAssoc in scala.Predef.
    Definition Classes
    ArrowAssoc
    Annotations
    @inline()
  5. final def ==(arg0: Any): Boolean

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    Definition Classes
    AnyRef → Any
  6. final def asInstanceOf[T0]: T0

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    Definition Classes
    Any
  7. val avatar_guid: PlanetSideGUID

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    the player's GUID

  8. def clone(): AnyRef

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    Attributes
    protected[java.lang]
    Definition Classes
    AnyRef
    Annotations
    @throws( ... )
  9. def encode: Attempt[BitVector]

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  10. def ensuring(cond: (PlayerStateMessageUpstream) ⇒ Boolean, msg: ⇒ Any): PlayerStateMessageUpstream

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    Implicit information
    This member is added by an implicit conversion from PlayerStateMessageUpstream to Ensuring[PlayerStateMessageUpstream] performed by method Ensuring in scala.Predef.
    Definition Classes
    Ensuring
  11. def ensuring(cond: (PlayerStateMessageUpstream) ⇒ Boolean): PlayerStateMessageUpstream

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    Implicit information
    This member is added by an implicit conversion from PlayerStateMessageUpstream to Ensuring[PlayerStateMessageUpstream] performed by method Ensuring in scala.Predef.
    Definition Classes
    Ensuring
  12. def ensuring(cond: Boolean, msg: ⇒ Any): PlayerStateMessageUpstream

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    Implicit information
    This member is added by an implicit conversion from PlayerStateMessageUpstream to Ensuring[PlayerStateMessageUpstream] performed by method Ensuring in scala.Predef.
    Definition Classes
    Ensuring
  13. def ensuring(cond: Boolean): PlayerStateMessageUpstream

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    Implicit information
    This member is added by an implicit conversion from PlayerStateMessageUpstream to Ensuring[PlayerStateMessageUpstream] performed by method Ensuring in scala.Predef.
    Definition Classes
    Ensuring
  14. final def eq(arg0: AnyRef): Boolean

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    Definition Classes
    AnyRef
  15. val facingPitch: Float

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    a "pitch" angle

  16. val facingYaw: Float

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    a "yaw" angle

  17. val facingYawUpper: Float

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    a "yaw" angle that represents the angle of the avatar's upper body with respect to its forward-facing direction; this number is normally 0 for forward facing; the range is limited between approximately 61 degrees of center turned to left or right

  18. def finalize(): Unit

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    Attributes
    protected[java.lang]
    Definition Classes
    AnyRef
    Annotations
    @throws( classOf[java.lang.Throwable] )
  19. def formatted(fmtstr: String): String

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    Implicit information
    This member is added by an implicit conversion from PlayerStateMessageUpstream to StringFormat[PlayerStateMessageUpstream] performed by method StringFormat in scala.Predef.
    Definition Classes
    StringFormat
    Annotations
    @inline()
  20. final def getClass(): Class[_]

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    Definition Classes
    AnyRef → Any
  21. final def isInstanceOf[T0]: Boolean

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    Definition Classes
    Any
  22. val is_cloaked: Boolean

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    avatar is cloaked by virtue of an Infiltration Suit

  23. val is_crouching: Boolean

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    avatar is crouching

  24. val is_jumping: Boolean

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    avatar is jumping; must remain flagged for jump to maintain animation

  25. val jump_thrust: Boolean

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    provide a measure of vertical stability when really close to the avatar character

  26. final def ne(arg0: AnyRef): Boolean

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    Definition Classes
    AnyRef
  27. final def notify(): Unit

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    Definition Classes
    AnyRef
  28. final def notifyAll(): Unit

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    Definition Classes
    AnyRef
  29. def opcode: GamePacketOpcode.Value

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  30. val pos: Vector3

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    where the player is in the world

  31. val seq_time: Int

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    na

  32. final def synchronized[T0](arg0: ⇒ T0): T0

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    Definition Classes
    AnyRef
  33. val unk1: Int

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    na

  34. val unk2: Int

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    na

  35. val unk3: Int

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    na

  36. val vel: Option[Vector3]

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    how the player is moving

  37. final def wait(): Unit

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    Definition Classes
    AnyRef
    Annotations
    @throws( ... )
  38. final def wait(arg0: Long, arg1: Int): Unit

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    Definition Classes
    AnyRef
    Annotations
    @throws( ... )
  39. final def wait(arg0: Long): Unit

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    Definition Classes
    AnyRef
    Annotations
    @throws( ... )
  40. def [B](y: B): (PlayerStateMessageUpstream, B)

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    Implicit information
    This member is added by an implicit conversion from PlayerStateMessageUpstream to ArrowAssoc[PlayerStateMessageUpstream] performed by method ArrowAssoc in scala.Predef.
    Definition Classes
    ArrowAssoc

Inherited from Product

Inherited from Equals

Inherited from PlanetSideGamePacket

Inherited from PlanetSidePacket

Inherited from Serializable

Inherited from Serializable

Inherited from AnyRef

Inherited from Any

Inherited by implicit conversion any2stringadd from PlayerStateMessageUpstream to any2stringadd[PlayerStateMessageUpstream]

Inherited by implicit conversion StringFormat from PlayerStateMessageUpstream to StringFormat[PlayerStateMessageUpstream]

Inherited by implicit conversion Ensuring from PlayerStateMessageUpstream to Ensuring[PlayerStateMessageUpstream]

Inherited by implicit conversion ArrowAssoc from PlayerStateMessageUpstream to ArrowAssoc[PlayerStateMessageUpstream]

Ungrouped