Class/Object

net.psforever.packet.game

GenericObjectActionMessage

Related Docs: object GenericObjectActionMessage | package game

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final case class GenericObjectActionMessage(object_guid: PlanetSideGUID, code: Int) extends PlanetSideGamePacket with Product with Serializable

Dispatched by the server to enact an effect on some game object. (Write more some other time.)

object_guid

the target object

code

the action code 24 - deconstructs player 28 - start imprinting process (progress bar + character animation) 32 - finish imprinting? 36 - cloak 40 - uncloak 82 - hit flinch? 138 - time till item can be used ????? 44, 45, 46, 47 - Deploy capital base shield pole with animation and broadcasts "The capitol force dome at X has been activated" 48, 49, 50, 51 - Stow capital base shield pole with animation and broadcasts "The capitol force dome at X has been deactivated" 52, 53, 54, 55 - Deploy capital base shield pole (instantly, unless still in the middle of the stow animation) 60, 61, 62, 63 - Displays "This facility's generator is under attack!" 64, 65, 66, 67 - Displays "Generator has Overloaded! Evacuate Generator Room Immediately!" 68, 69, 70, 71 - Displays "This facility's generator is back on line" 88, 89, 90, 91 - ???? (Has been seen on vehicle pad objects, possibly some sort of reset flag after base faction flip / hack clear?) 92, 93, 94, 95 - Plays vehicle pad animation moving downwards 96, 97, 98, 99 - Makes the vehicle bounce slightly. Have seen this in packet captures after taking a vehicle through a warpgate 200, 201, 202, 203 - For aircraft - client shows "THe bailing mechanism failed! To fix the mechanism, land and repair the vehicle!" 224 - Sets vehicle or player to be black ops 228 - Reverts player from black ops

Source
GenericObjectActionMessage.scala
Linear Supertypes
Product, Equals, PlanetSideGamePacket, PlanetSidePacket, Serializable, Serializable, AnyRef, Any
Ordering
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  2. By Inheritance
Inherited
  1. GenericObjectActionMessage
  2. Product
  3. Equals
  4. PlanetSideGamePacket
  5. PlanetSidePacket
  6. Serializable
  7. Serializable
  8. AnyRef
  9. Any
Implicitly
  1. by any2stringadd
  2. by StringFormat
  3. by Ensuring
  4. by ArrowAssoc
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Visibility
  1. Public
  2. All

Instance Constructors

  1. new GenericObjectActionMessage(object_guid: PlanetSideGUID, code: Int)

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    object_guid

    the target object

    code

    the action code 24 - deconstructs player 28 - start imprinting process (progress bar + character animation) 32 - finish imprinting? 36 - cloak 40 - uncloak 82 - hit flinch? 138 - time till item can be used ????? 44, 45, 46, 47 - Deploy capital base shield pole with animation and broadcasts "The capitol force dome at X has been activated" 48, 49, 50, 51 - Stow capital base shield pole with animation and broadcasts "The capitol force dome at X has been deactivated" 52, 53, 54, 55 - Deploy capital base shield pole (instantly, unless still in the middle of the stow animation) 60, 61, 62, 63 - Displays "This facility's generator is under attack!" 64, 65, 66, 67 - Displays "Generator has Overloaded! Evacuate Generator Room Immediately!" 68, 69, 70, 71 - Displays "This facility's generator is back on line" 88, 89, 90, 91 - ???? (Has been seen on vehicle pad objects, possibly some sort of reset flag after base faction flip / hack clear?) 92, 93, 94, 95 - Plays vehicle pad animation moving downwards 96, 97, 98, 99 - Makes the vehicle bounce slightly. Have seen this in packet captures after taking a vehicle through a warpgate 200, 201, 202, 203 - For aircraft - client shows "THe bailing mechanism failed! To fix the mechanism, land and repair the vehicle!" 224 - Sets vehicle or player to be black ops 228 - Reverts player from black ops

Type Members

  1. type Packet = GenericObjectActionMessage

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Value Members

  1. final def !=(arg0: Any): Boolean

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    Definition Classes
    AnyRef → Any
  2. final def ##(): Int

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    Definition Classes
    AnyRef → Any
  3. def +(other: String): String

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    Implicit information
    This member is added by an implicit conversion from GenericObjectActionMessage to any2stringadd[GenericObjectActionMessage] performed by method any2stringadd in scala.Predef.
    Definition Classes
    any2stringadd
  4. def ->[B](y: B): (GenericObjectActionMessage, B)

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    Implicit information
    This member is added by an implicit conversion from GenericObjectActionMessage to ArrowAssoc[GenericObjectActionMessage] performed by method ArrowAssoc in scala.Predef.
    Definition Classes
    ArrowAssoc
    Annotations
    @inline()
  5. final def ==(arg0: Any): Boolean

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    Definition Classes
    AnyRef → Any
  6. final def asInstanceOf[T0]: T0

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    Definition Classes
    Any
  7. def clone(): AnyRef

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    Attributes
    protected[java.lang]
    Definition Classes
    AnyRef
    Annotations
    @throws( ... )
  8. val code: Int

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    the action code 24 - deconstructs player 28 - start imprinting process (progress bar + character animation) 32 - finish imprinting? 36 - cloak 40 - uncloak 82 - hit flinch? 138 - time till item can be used ????? 44, 45, 46, 47 - Deploy capital base shield pole with animation and broadcasts "The capitol force dome at X has been activated" 48, 49, 50, 51 - Stow capital base shield pole with animation and broadcasts "The capitol force dome at X has been deactivated" 52, 53, 54, 55 - Deploy capital base shield pole (instantly, unless still in the middle of the stow animation) 60, 61, 62, 63 - Displays "This facility's generator is under attack!" 64, 65, 66, 67 - Displays "Generator has Overloaded! Evacuate Generator Room Immediately!" 68, 69, 70, 71 - Displays "This facility's generator is back on line" 88, 89, 90, 91 - ???? (Has been seen on vehicle pad objects, possibly some sort of reset flag after base faction flip / hack clear?) 92, 93, 94, 95 - Plays vehicle pad animation moving downwards 96, 97, 98, 99 - Makes the vehicle bounce slightly.

    the action code 24 - deconstructs player 28 - start imprinting process (progress bar + character animation) 32 - finish imprinting? 36 - cloak 40 - uncloak 82 - hit flinch? 138 - time till item can be used ????? 44, 45, 46, 47 - Deploy capital base shield pole with animation and broadcasts "The capitol force dome at X has been activated" 48, 49, 50, 51 - Stow capital base shield pole with animation and broadcasts "The capitol force dome at X has been deactivated" 52, 53, 54, 55 - Deploy capital base shield pole (instantly, unless still in the middle of the stow animation) 60, 61, 62, 63 - Displays "This facility's generator is under attack!" 64, 65, 66, 67 - Displays "Generator has Overloaded! Evacuate Generator Room Immediately!" 68, 69, 70, 71 - Displays "This facility's generator is back on line" 88, 89, 90, 91 - ???? (Has been seen on vehicle pad objects, possibly some sort of reset flag after base faction flip / hack clear?) 92, 93, 94, 95 - Plays vehicle pad animation moving downwards 96, 97, 98, 99 - Makes the vehicle bounce slightly. Have seen this in packet captures after taking a vehicle through a warpgate 200, 201, 202, 203 - For aircraft - client shows "THe bailing mechanism failed! To fix the mechanism, land and repair the vehicle!" 224 - Sets vehicle or player to be black ops 228 - Reverts player from black ops

  9. def encode: Attempt[BitVector]

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  10. def ensuring(cond: (GenericObjectActionMessage) ⇒ Boolean, msg: ⇒ Any): GenericObjectActionMessage

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    Implicit information
    This member is added by an implicit conversion from GenericObjectActionMessage to Ensuring[GenericObjectActionMessage] performed by method Ensuring in scala.Predef.
    Definition Classes
    Ensuring
  11. def ensuring(cond: (GenericObjectActionMessage) ⇒ Boolean): GenericObjectActionMessage

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    Implicit information
    This member is added by an implicit conversion from GenericObjectActionMessage to Ensuring[GenericObjectActionMessage] performed by method Ensuring in scala.Predef.
    Definition Classes
    Ensuring
  12. def ensuring(cond: Boolean, msg: ⇒ Any): GenericObjectActionMessage

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    Implicit information
    This member is added by an implicit conversion from GenericObjectActionMessage to Ensuring[GenericObjectActionMessage] performed by method Ensuring in scala.Predef.
    Definition Classes
    Ensuring
  13. def ensuring(cond: Boolean): GenericObjectActionMessage

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    Implicit information
    This member is added by an implicit conversion from GenericObjectActionMessage to Ensuring[GenericObjectActionMessage] performed by method Ensuring in scala.Predef.
    Definition Classes
    Ensuring
  14. final def eq(arg0: AnyRef): Boolean

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    Definition Classes
    AnyRef
  15. def finalize(): Unit

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    Attributes
    protected[java.lang]
    Definition Classes
    AnyRef
    Annotations
    @throws( classOf[java.lang.Throwable] )
  16. def formatted(fmtstr: String): String

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    Implicit information
    This member is added by an implicit conversion from GenericObjectActionMessage to StringFormat[GenericObjectActionMessage] performed by method StringFormat in scala.Predef.
    Definition Classes
    StringFormat
    Annotations
    @inline()
  17. final def getClass(): Class[_]

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    Definition Classes
    AnyRef → Any
  18. final def isInstanceOf[T0]: Boolean

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    Definition Classes
    Any
  19. final def ne(arg0: AnyRef): Boolean

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    Definition Classes
    AnyRef
  20. final def notify(): Unit

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    Definition Classes
    AnyRef
  21. final def notifyAll(): Unit

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    Definition Classes
    AnyRef
  22. val object_guid: PlanetSideGUID

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    the target object

  23. def opcode: GamePacketOpcode.Value

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  24. final def synchronized[T0](arg0: ⇒ T0): T0

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    Definition Classes
    AnyRef
  25. final def wait(): Unit

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    Definition Classes
    AnyRef
    Annotations
    @throws( ... )
  26. final def wait(arg0: Long, arg1: Int): Unit

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    Definition Classes
    AnyRef
    Annotations
    @throws( ... )
  27. final def wait(arg0: Long): Unit

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    Definition Classes
    AnyRef
    Annotations
    @throws( ... )
  28. def [B](y: B): (GenericObjectActionMessage, B)

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    Implicit information
    This member is added by an implicit conversion from GenericObjectActionMessage to ArrowAssoc[GenericObjectActionMessage] performed by method ArrowAssoc in scala.Predef.
    Definition Classes
    ArrowAssoc

Inherited from Product

Inherited from Equals

Inherited from PlanetSideGamePacket

Inherited from PlanetSidePacket

Inherited from Serializable

Inherited from Serializable

Inherited from AnyRef

Inherited from Any

Inherited by implicit conversion any2stringadd from GenericObjectActionMessage to any2stringadd[GenericObjectActionMessage]

Inherited by implicit conversion StringFormat from GenericObjectActionMessage to StringFormat[GenericObjectActionMessage]

Inherited by implicit conversion Ensuring from GenericObjectActionMessage to Ensuring[GenericObjectActionMessage]

Inherited by implicit conversion ArrowAssoc from GenericObjectActionMessage to ArrowAssoc[GenericObjectActionMessage]

Ungrouped