Object

net.psforever.packet.game

GamePropertyScope

Related Doc: package game

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object GamePropertyScope

Source
PropertyOverrideMessage.scala
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  1. final def !=(arg0: Any): Boolean

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  2. final def ##(): Int

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  3. final def ==(arg0: Any): Boolean

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  4. def apply(zone: Int, list: List[PropertyOverrideMessage.GamePropertyTarget]): PropertyOverrideMessage.GamePropertyScope

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    Overloaded constructor for defining a scope for the contained properties.

    Overloaded constructor for defining a scope for the contained properties.

    zone

    a game zone where this property is valid

    list

    a List of targeted key-value pairs

    returns

    a PropertyOverrideMessage.GamePropertyScope association object

  5. def apply(zone: Int, property: PropertyOverrideMessage.GamePropertyTarget): PropertyOverrideMessage.GamePropertyScope

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    Overloaded constructor for defining a scope for the contained property.

    Overloaded constructor for defining a scope for the contained property.

    zone

    a game zone where this property is valid

    property

    a targeted key-value pair

    returns

    a PropertyOverrideMessage.GamePropertyScope association object

  6. final def asInstanceOf[T0]: T0

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  10. def finalize(): Unit

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  11. final def getClass(): Class[_]

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  13. final def isInstanceOf[T0]: Boolean

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  14. final def ne(arg0: AnyRef): Boolean

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  15. final def notify(): Unit

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  19. final def wait(): Unit

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  21. final def wait(arg0: Long): Unit

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