final case classDisconnectMessage(msg: String, unk2: String, unk3: String) extends PlanetSideGamePacket with Product with Serializable
Dispatched to the client to force a disconnect.
The client's view of the game world will fade and be centered with a PlanetSide textbox with the given message.
Using the button on the textbox will drop the current world session and return the player to the world select screen.
Technically, they're already disconnected by the time the textbox is visible.
Being disconnected like this has no client-based consequences on its own.
Exploration:
When do the other two messages appear, if at all?
This member is added by an implicit conversion from DisconnectMessage to
any2stringadd[DisconnectMessage] performed by method any2stringadd in scala.Predef.
This member is added by an implicit conversion from DisconnectMessage to
StringFormat[DisconnectMessage] performed by method StringFormat in scala.Predef.
Dispatched to the client to force a disconnect.
The client's view of the game world will fade and be centered with a PlanetSide textbox with the given message. Using the button on the textbox will drop the current world session and return the player to the world select screen. Technically, they're already disconnected by the time the textbox is visible. Being disconnected like this has no client-based consequences on its own.
Exploration:
When do the other two messages appear, if at all?
the displayed message
na
na