Bind and Unbind are generally manual actions performed by the player.
Available is applied to automatic Advanced Mobile Spawn points and other "Bound" points at the time of redeployment.
Lost and Unavailable remove the status of being bound and have slightly different connotations.
Each generates a different a events chat message if logging it turned on.
The purpose of the
BindPlayerMessage
packet.Bind
andUnbind
are generally manual actions performed by the player.Available
is applied to automatic Advanced Mobile Spawn points and other "Bound" points at the time of redeployment.Lost
andUnavailable
remove the status of being bound and have slightly different connotations. Each generates a different a events chat message if logging it turned on.