net.psforever.objects.vital.damage
function by which damage is modified by distance
function that recovers damage information
a function to calculate the distance for scaling the damage, if valid
Combine the damage and distance data extracted from the ResolvedProjectile
entry.
Combine the damage and distance data extracted from the ResolvedProjectile
entry.
the historical ResolvedProjectile
information
the damage value
The base class for function literal description related to calculating damage information.
Implementing functionality of the children is the product of three user-defined processes and information for the calculation is extracted from the to-be-provided weapon discharge information. The specific functions passed into this object typically operate simultaneously normally and are related to the target and the kind of interaction the weapon discharge had with the target.