A Trait common to all game objects that permit players to
interact with established spatial locations external to the object ("mount points") and
attach to the object in internal indices ("seats") for an undefined length of time.
A Trait common to all game objects that permit players to
interact with established spatial locations external to the object ("mount points") and
attach to the object in internal indices ("seats") for an undefined length of time.
A
Trait
common to all game objects that permit players to interact with established spatial locations external to the object ("mount points") and attach to the object in internal indices ("seats") for an undefined length of time.Seat