Package

net.psforever.objects

equipment

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package equipment

Visibility
  1. Public
  2. All

Type Members

  1. class DamageModifiers extends DamageProfile

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  2. abstract class Equipment extends PlanetSideGameObject with FactionAffinity

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    Equipment is anything that can be: placed into a slot of a certain "size"; and, placed into an inventory system; and, special carried (like a lattice logic unit); and, dropped on the ground in the game world and render where it was deposited.

  3. class EquipmentSlot extends AnyRef

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    A size-checked unit of storage (or mounting) for Equipment.

    A size-checked unit of storage (or mounting) for Equipment. Unlike inventory space, anything placed in "slot" space is expected to be visible to the game world in some fashion.

  4. class FireModeDefinition extends AnyRef

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  5. trait FireModeSwitch[Mode] extends AnyRef

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    Fire mode is a non-complex method of representing variance in Equipment output.

    All weapons and some support items have fire modes, though most only have one.

    Fire mode is a non-complex method of representing variance in Equipment output.

    All weapons and some support items have fire modes, though most only have one. The number of fire modes is visually indicated by the bubbles next to the icon of the Equipment in a holster slot. The specifics of how a fire mode affects the output is left to implementation and execution. Contrast how Tools deal with multiple types of ammunition.

    Mode

    the type parameter representing the fire mode

  6. class InfiniteFireModeDefinition extends FireModeDefinition

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  7. class PelletFireModeDefinition extends FireModeDefinition

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  8. trait RemoteUnit extends AnyRef

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Value Members

  1. object Ammo extends Enumeration

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    An Enumeration of all the ammunition types in the game, paired with their object id as the Value.

  2. object CItem extends Enumeration

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    An Enumeration of all the construction tool objects in the game, paired with their object id as the Value.

  3. object Equipment

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  4. object EquipmentSize extends Enumeration

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    An Enumeration of common equipment sizes in the game.

    An Enumeration of common equipment sizes in the game. Check the comments for originating use.

  5. object EquipmentSlot

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  6. object Kits extends Enumeration

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    An Enumeration of the kit types in the game, paired with their object id as the Value.

  7. object SItem extends Enumeration

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    An Enumeration of some activation-type Equipment in the game, paired with their object id as the Value.

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