Calculate the stamina consumption of the implant for any given moment of being active after its activation.
Calculate the stamina consumption of the implant for any given moment of being active after its activation. As implant energy use can be influenced by both exo-suit worn and general stance held, both are considered.
the exo-suit being worn
the player's stance
the amount of stamina (energy) that is consumed
A slot "on the player" into which an implant is installed. In total, players have three implant slots.
All implants slots start as "locked" and must be "unlocked" through battle rank advancement. Only after it is "unlocked" may an implant be "installed" into the slot. Upon installation, it undergoes an initialization period and then, after which, it is ready for user activation. Being jammed de-activates the implant, put it into a state of "not being ready," and causes the initialization to repeat.