sendToSelf
is a call that permits the session to gain access to its internal rightRef
so that it can dispatch a packet.
sendToSelf
is a call that permits the session to gain access to its internal rightRef
so that it can dispatch a packet.
the byte-code translation of a packet
The traveler is synonymous with the player. The primary purpose of the object is to keep track of but not expose the player's session so that packets may be relayed back to him. csr.Traveler also keeps track of which zone the player currently occupies.